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 Raid Hardpoint Strategy

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Location : Sydney, NSW
Posts : 276
Points : 302
Join date : 2013-01-26
Age : 22

PostSubject: Raid Hardpoint Strategy   Thu Sep 12, 2013 12:25 pm

A nice strategy i found online. Comment anything else we need to work on.

The 2nd Hardpoint is very easy to hold, a little easier then the the 3rd, but the 3rd Hardpoint is more important because it is where your team can make a 100+ point gain if you can hold that Anchor. You need to get your anchor on the headglitch this way your team gets the Laundry Spawn for the 3rd and 4th Hardpoint. Raid – 3rd & 4th Hardpoint. At 30 seconds send everybody to Garage and the cutoffs, breaking that Garage Hardpoint is very tough. With the 4th Hardpoint at the Basketball Courts, send 2 people with there 30 seconds left. Watching the open stairs, and Money Room. With 20 seconds send the 3rd person on your team, and with 10 seconds send the 4th person on your team. *Note the objective of your 4th person with 20 seconds left is just to stay alive in the Hardpoint for as long as possible and keep it contested.

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Location : New Zealand
Posts : 719
Points : 786
Join date : 2013-01-23
Age : 23

PostSubject: Re: Raid Hardpoint Strategy   Thu Sep 12, 2013 12:54 pm

When we lose spawn, at least 2 people go for the anchor and once we get anchor spot, the anchor stays back while the butt buddy goes back to support the slayers/hill bitches.

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Location : Australia
Posts : 836
Points : 972
Join date : 2013-01-20

PostSubject: Re: Raid Hardpoint Strategy   Thu Sep 12, 2013 12:56 pm

yeh was watching col raid hp, they rotated to garage hill at like 30 and it worked well for them until anchor died, so its important anchor stays alive
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Posts : 2
Points : 11
Join date : 2013-08-18

PostSubject: Re: Raid Hardpoint Strategy   Thu Sep 12, 2013 1:00 pm

I should be able to hold my own as anchor but coL dont rely really on anchor that much. I thought they waited out hill time for as much as possible then there strong smgs would break next hill. Must of been change in strats. Anyway early rotation is always good.
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